Units and such have their parameters defined in XML files and there is lots of the actual gameplay logic in the lua files. Civilization V provides exceptionally good modding facilities. ViceVirtuoso and whoward69 for the UnitPanel. Modding, short for modifying, refers to taking the game and changing aspects of it to better suit one's own tastes. bernie for the Crusader's and Mounted Crusader's model img /img The Gallian Militia's 3rd Regiment, led by Welkin Gunther. Adds the Gallian Militia's 3rd Regiment and the Gallian Revolutionary Army from Valkyria Chronicles to the game. :)Īnother 'solution' (this will probably break the OTHER mod) is to load this one as the last mod activated. Valkyria Chronicles: The Gallia Civilization Pack (BNW) Created by Roof Salesman. These are mere palliatives, I'll come up with something else, more 'unique' for these two, not involving Missions. Mounted Crusader: Medic I, Medic II and Charge (bonus against wounded). No balance changes, and minimal gameplay changes are included. Contains bugfixes, AI improvements, and API enhancements for modders. Is the base DLL for most Civ 5 mods that require a DLL. Gain 1XP for each foreign City following your Religion when recruited. Vox Populi Information: Community Patch: The single largest AI, Bugfix and API DLL for Civilization V. These are the new mechanics for both Crusaders with the patch: Extract it anywhere and paste the contents to your Mods folder (%USERNAME%\Documents\My Games\Sid Meier's Civilization 5\MODS on Win7) and replace all files it prompts you to. Mods that modify the Unit Panel can cause issues like the lonely phantom ">" icon in the lower left corner.įor those having the aforementioned problem caused by more than one mod modifying (duh) the Unit Panel, here is the patch. For larger mod projects, visit this link. Use the main Civ5 Creation forum for questions
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